A knight's helm and a crowned skull, a lance between them

Crown & Crypt

The dead won't stay buried. Lucky you brought knights.

App Store available nowGoogle Play coming soonSteam coming soon

The tutorial and The First March are free. One purchase unlocks the whole road.

Play The First March now

The trailer

See it move

Turn-based tactics

Nothing is hidden

Every field is seven tiles by seven, and every blow shows its cost before you strike: who is hurt, who is knocked back, who drowns. The dead are cunning. You always know the price of your move.

The Witch Hollow: a hint shows the Hookman's walk and the blow, and the Plague Slinger it kills
The Witch Hollow: every blow shows its cost
The Throne of Bone: the knights before a wall, the dead and their Bone King beyond it
The Throne of Bone: the dead plan theirs
The Twin Gates: walls, gates and water between the knights and the dead
The Twin Gates: walls, gates, water

Position is the weapon

Shove the dead into water, drag them into fire, bring walls down on their heads.

Hold what they come to burn

Villages, windmills and keeps stand on the field. Lose them and the field is lost.

Change the ground itself

A boulder fills a river, a stone breaks a wall, and the field you finish on is not the one you began.

Your knights

The last of the king's riders

Seven kinds of knight, each with one blow and one way to turn a fight.

health walks damage reach

Knight

4321

A couched lance that shoves what it hits a tile back.

Hookman

3313

Hooks one of the dead and drags it two tiles in, into water or fire if you choose.

Crossbow

3313

A heavy bolt that stops at the first thing in its lane and shoves it.

Longbow

331∞

Flies the whole length of the board until it hits something.

Catapult

2222-4

Lobs a stone over anything, and all four tiles around it are shoved out.

Trebuchet

2122-3

A boulder over anything on the diagonal. In open water it stays and makes a crossing.

Chaplain

33+12

Carries no weapon. Heals +1, breaks a hex or lifts plague fog.

The dead

What the barrows let out

They read your reply before they strike, and they never tire.

Ghoul

3321

Walks up and strikes, with a shove, the moment it reaches you.

Bone Archer

221∞

Shoots down a whole rank, to the first thing in its way.

Bone King

5221

Strikes all four sides at once, and far too heavy to shove.

Plague Slinger

2212

Throws over anything and leaves a fog that poisons whoever stands in it.

Grave Priest

2201

Marks the ground beside it, and a ghoul climbs out a turn later. Kill it and the rite breaks.

Risen Ghoul

2321

Climbs out of a Grave Priest's mark. A Ghoul in all but its health.

Barrow Witch

2203

Hexes the ground in its reach. Hexed ground grips the feet and can cost a whole turn.

Mantlet

320-

A rolling siege shield. Arrows and bolts stop dead against it, and it strikes nothing itself.

The road

Three marches

Seven short lessons teach the knights and the dead. Then the road, field after field, each harder than the last.

The First March

Nine fields

Walls and gates, fords and villages. The dead learn your knights as you do.

The Long March

Eight fields

Witches in the wood and priests in the hall. New foes and harder ground.

The Last March

Eight fields

Bone Kings behind walls and lava, and the dead plan as one. Good luck.

Three stars on every field: win it, keep every knight standing, and win it quickly.

Achievements

Deeds worth the telling

25 achievements on Game Center and Google Play Games, 4 of them secret. Each has its own painted medallion.

First Blood

Win your first field.

Trained at Arms

Clear all seven tutorial fields.

Banners over the Barrows

Win every field of The First March.

The Long Road Walked

Win every field of The Long March.

The Barrows Lie Quiet

Win every field of The Last March.

A Clean Field

Win a field of the road with all three stars.

Every Star of the First March

Earn all 27 stars of The First March.

Every Star of the Long March

Earn all 24 stars of The Long March.

Every Star of the Last March

Earn all 24 stars of The Last March.

The Whole Sky

Earn every star on the road.

Cold Water

Drown one of the dead on the road.

Into the Fire

Burn one of the dead in lava on the road.

Stone Bridge

Fill water with a Trebuchet's boulder on the road.

The Causeway

Walk a knight over water you filled on the road.

Two with One Blow

Kill two of the dead with a single blow on the road.

None Left Behind

Win a field of The Last March with every knight standing.

Swift Work

Win a field of the road in fewer turns than its par.

By Their Own Wits

Win every field of a march without opening a hint there.

The Hex Broken

Break a hex with the Chaplain's blessing on the road.

The Hook and the Deep

Drag one of the dead into water or lava with the Hookman on the road.

Kingslayer

Cut down a Bone King on the road.

A secret deed

Hidden until it is done.

A secret deed

Hidden until it is done.

A secret deed

Hidden until it is done.

A secret deed

Hidden until it is done.

The barrows are quiet. The dead lie where they fell, and the knights ride home.

Crown & Crypt app icon
App Store available nowGoogle Play coming soonSteam coming soon

Play The First March now

The tutorial and The First March are free; one purchase unlocks The Long March and The Last March. No account, no ads, no subscriptions, plays offline.